Rare that I ever post stuff I do at my day job. These are some location designs I did for a new show called 'Mudpit' earlier this year, while working at Guru Studio in Toronto. In all cases, an actual 3D set was first built by the modeling department, which I would render camera angles from to block out my composition. That way, I could get straight to figuring out the mood and atmosphere of the location. The lighting department would then use these paintings as guides when lighting the actual sets in Maya.