


Rare that I ever post stuff I do at my day job. These are some location designs I did for a new show called 'Mudpit' earlier this year, while working at Guru Studio in Toronto. In all cases, an actual 3D set was first built by the modeling department, which I would render camera angles from to block out my composition. That way, I could get straight to figuring out the mood and atmosphere of the location. The lighting department would then use these paintings as guides when lighting the actual sets in Maya.
Crazy man . . . looks good!
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